ut_geo_const.h File Reference
Basic constants geometry.
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Variables |
| const Point2 | UT2D_PT_NUL = { 0.0, 0.0 } |
| const Point | UT3D_PT_NUL = { 0.0, 0.0, 0.0 } |
| const Point2 | UT2D_PT_INFTY = {9999999999999.999, 9999999999999.999} |
| const Vector2 | UT2D_VECTOR_NUL = { 0.0, 0.0 } |
| const Vector2 | UT2D_VECTOR_X = { 1.0, 0.0 } |
| const Vector2 | UT2D_VECTOR_Y = { 0.0, 1.0 } |
| const Vector | UT3D_VECTOR_NUL = { 0.0, 0.0, 0.0 } |
| const Vector | UT3D_VECTOR_X = { 1.0, 0.0, 0.0 } |
| const Vector | UT3D_VECTOR_Y = { 0.0, 1.0, 0.0 } |
| const Vector | UT3D_VECTOR_Z = { 0.0, 0.0, 1.0 } |
| const Vector | UT3D_VECTOR_IX = {-1.0, 0.0, 0.0 } |
| const Vector | UT3D_VECTOR_IY = { 0.0,-1.0, 0.0 } |
| const Vector | UT3D_VECTOR_IZ = { 0.0, 0.0,-1.0 } |
| const Mat_3x3 | UT3D_MAT_3x3 |
| const Mat_4x3 | UT3D_MAT_4x3 |
| const Mat_4x4 | UT3D_MAT_4x4 |
Detailed Description
Basic constants geometry.
FOR INFORMATION ONLY;
DO NOT INCLUDE.
USE WITH:
extern <typ> <name>;
Variable Documentation
Initial value: { {1.0, 0.0, 0.0},
{0.0, 1.0, 0.0},
{0.0, 0.0, 1.0} }
Initial value: { {1.0, 0.0, 0.0, 0.0},
{0.0, 1.0, 0.0, 0.0},
{0.0, 0.0, 1.0, 0.0} }
Initial value: { {1.0, 0.0, 0.0, 0.0},
{0.0, 1.0, 0.0, 0.0},
{0.0, 0.0, 1.0, 0.0},
{0.0, 0.0, 0.0, 1.0} }