gl_solids.c File Reference
OpenGL: create solid surfaces GL_disp.
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#include "../xa/MS_Def1.h"
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "../ut/ut_geo.h"
#include "../gr/ut_GL.h"
#include "../gr/ut_UI.h"
#include "../xa/xa_mem.h"
Detailed Description
OpenGL: create solid surfaces GL_disp.
create symbolic or shaded display
=====================================================
Liste_Funktionen_Beginn:
GL_disp_sph sphere
GL_disp_cone cone
GL_disp_tor torus
GL_disp_prism
Liste_Funktionen_Ende:
=====================================================
- see also:
GR_CreSol
Function Documentation
| int GL_disp_sph |
( |
Point * |
ptc, |
|
|
double |
radius, |
|
|
int |
sStyl | |
|
) |
| | |
| int GL_disp_cone |
( |
Conus * |
con, |
|
|
int |
mode, |
|
|
int |
sStyl | |
|
) |
| | |
| int GL_disp_tor |
( |
Torus * |
tor, |
|
|
int |
sStyl | |
|
) |
| | |
| int GL_disp_prism |
( |
int |
p1Nr, |
|
|
Point * |
pa1, |
|
|
int |
p2Nr, |
|
|
Point * |
pa2, |
|
|
int |
sStyl | |
|
) |
| | |
Variable Documentation